Other / Experiments[SYS_ID: FOOTBALL-VIDEO-ANALYTICS]

Football Video Analytics System

Computer-vision pipeline that detects and tracks football players, goalkeepers, referees, and the ball while estimating team possession, camera motion, perspective, speed, and distance.

STATUS: Other / Experiment

01. Overview

Computer-vision pipeline that detects and tracks football players, goalkeepers, referees, and the ball while estimating team possession, camera motion, perspective, speed, and distance.

02. Interface / Screenshots

Football Video Analytics System
Football Video Analytics System project preview
[VISUAL_PLACEHOLDER]

No dedicated project screenshot is currently in the repository; this preview uses the shared visual placeholder.

03. Architecture

Interactive Architecture Walkthrough — a visualization of the implemented architecture/workflow.

Interactive Architecture Walkthrough

A match-footage flow for detection, tracking, team assignment, numbering, halftime continuity, and annotation rendering. [Visualization of the working experiment; not broadcast deployment or real-time stadium processing.]

Speed:
Match Video Input
Frame Extraction
YOLO / Ultralytics Detection
Player and Ball Detections
Object Tracker
Team Assignment
Stable Player Identity Mapping
Player Number Assignment
Halftime and Substitution Logic
Annotation Renderer
Processed Video Output
Active Pipeline Stage
Launch simulation to view stage details.
Transition Example
Start the walkthrough to view a sample transition.
Console Logs
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>Ready to trace workflow pipelines...

04. Problem

Football footage needs stable player and ball tracking before the match can be annotated for review.

05. Solution

Built a computer-vision pipeline that detects players, tracks identities, assigns teams and numbers, and renders annotated match footage.

06. Key Features

  • >Detect football players in match footage
  • >Track players across frames
  • >Detect or track the ball where supported by the footage
  • >Assign players to teams
  • >Maintain stable player identities
  • >Assign stable player numbers
  • >Keep numbering consistent after halftime
  • >Handle rolling substitutions without renumbering existing players
  • >Assign team colors with K-Means clustering
  • >Compensate for camera movement with optical flow
  • >Transform positions into a perspective-aware view
  • >Estimate player speed and distance covered
  • >Estimate team ball acquisition
  • >Render annotated football footage

07. Engineering Challenges

Keeping player identity assignments stable through halftime and substitutions

Carried identity mappings forward across the processed video.

Handling footage variability

Supported ball tracking only where the footage quality and motion made it reliable.

08. Outcome

In one diagnostic run, tracked 20 field-player tracks across 750 frames at 99.2%-100% stability alongside goalkeeper and referee tracking.

09. Technology

PythonYOLOUltralyticsOpenCVSupervisionK-MeansOptical Flow
[PROJECT_SPECIFICATIONS]
ROLE:
Computer Vision / AI Developer
CATEGORY:
Other / Experiments
TECHNOLOGY STACK:
PythonYOLOUltralyticsOpenCVSupervisionK-MeansOptical Flow
OUTCOME:
In one diagnostic run, tracked 20 field-player tracks across 750 frames at 99.2%-100% stability alongside goalkeeper and referee tracking.